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#include "IQmathLib.h" // Include header for IQmath library
// Don't forget to set a proper GLOBAL_Q in "IQmathLib.h" file
#include "dmctype.h"
#include "svgen_dq.h"
void svgendq_calc(SVGENDQ *v)
{
_iq Va,Vb,Vc,t1,t2;
Uint32 Sector = 0; // Sector is treated as Q0 - independently with global Q
// Inverse clarke transformation
Va = v->Ubeta;
Vb = _IQmpy(_IQ(-0.5),v->Ubeta) + _IQmpy(_IQ(0.8660254),v->Ualpha); // 0.8660254 = sqrt(3)/2
Vc = _IQmpy(_IQ(-0.5),v->Ubeta) - _IQmpy(_IQ(0.8660254),v->Ualpha); // 0.8660254 = sqrt(3)/2
// 60 degree Sector determination
if (Va>_IQ(0))
Sector = 1;
if (Vb>_IQ(0))
Sector = Sector + 2;
if (Vc>_IQ(0))
Sector = Sector + 4;
// X,Y,Z (Va,Vb,Vc) calculations
Va = v->Ubeta; // X = Va
Vb = _IQmpy(_IQ(0.5),v->Ubeta) + _IQmpy(_IQ(0.8660254),v->Ualpha); // Y = Vb
Vc = _IQmpy(_IQ(0.5),v->Ubeta) - _IQmpy(_IQ(0.8660254),v->Ualpha); // Z = Vc
if (Sector==0) // Sector 0: this is special case for (Ualpha,Ubeta) = (0,0)
{
v->Ta = _IQ(0.5);
v->Tb = _IQ(0.5);
v->Tc = _IQ(0.5);
}
if (Sector==1) // Sector 1: t1=Z and t2=Y (abc ---> Tb,Ta,Tc)
{
t1 = Vc;
t2 = Vb;
v->Tb = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // tbon = (1-t1-t2)/2
v->Ta = v->Tb+t1; // taon = tbon+t1
v->Tc = v->Ta+t2; // tcon = taon+t2
}
else if (Sector==2) // Sector 2: t1=Y and t2=-X (abc ---> Ta,Tc,Tb)
{
t1 = Vb;
t2 = -Va;
v->Ta = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // taon = (1-t1-t2)/2
v->Tc = v->Ta+t1; // tcon = taon+t1
v->Tb = v->Tc+t2; // tbon = tcon+t2
}
else if (Sector==3) // Sector 3: t1=-Z and t2=X (abc ---> Ta,Tb,Tc)
{
t1 = -Vc;
t2 = Va;
v->Ta = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // taon = (1-t1-t2)/2
v->Tb = v->Ta+t1; // tbon = taon+t1
v->Tc = v->Tb+t2; // tcon = tbon+t2
}
else if (Sector==4) // Sector 4: t1=-X and t2=Z (abc ---> Tc,Tb,Ta)
{
t1 = -Va;
t2 = Vc;
v->Tc = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // tcon = (1-t1-t2)/2
v->Tb = v->Tc+t1; // tbon = tcon+t1
v->Ta = v->Tb+t2; // taon = tbon+t2
}
else if (Sector==5) // Sector 5: t1=X and t2=-Y (abc ---> Tb,Tc,Ta)
{
t1 = Va;
t2 = -Vb;
v->Tb = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // tbon = (1-t1-t2)/2
v->Tc = v->Tb+t1; // tcon = tbon+t1
v->Ta = v->Tc+t2; // taon = tcon+t2
}
else if (Sector==6) // Sector 6: t1=-Y and t2=-Z (abc ---> Tc,Ta,Tb)
{
t1 = -Vb;
t2 = -Vc;
v->Tc = _IQmpy(_IQ(0.5),(_IQ(1)-t1-t2)); // tcon = (1-t1-t2)/2
v->Ta = v->Tc+t1; // taon = tcon+t1
v->Tb = v->Ta+t2; // tbon = taon+t2
}
// Convert the unsigned GLOBAL_Q format (ranged (0,1)) -> signed GLOBAL_Q format (ranged (-1,1))
v->Ta = _IQmpy(_IQ(2.0),(v->Ta-_IQ(0.5)));
v->Tb = _IQmpy(_IQ(2.0),(v->Tb-_IQ(0.5)));
v->Tc = _IQmpy(_IQ(2.0),(v->Tc-_IQ(0.5)));
}
park反变换的用来扇区判断的Va Vb Vc 与下面的 (Va Vb Vc )X Y Z 有冲突吗? 个人感觉不是同一个量,所以给改了 _iq Va1,Vb1,Vc1,Va,Vb,Vc,t1,t2;
Uint32 Sector = 0;
// Inverse clarke transformation
Va1 = v->Ubeta;
Vb1 = _IQmpy(_IQ(-0.5),v->Ubeta) + _IQmpy(_IQ(0.8660254),v->Ualpha); // 0.8660254 = sqrt(3)/2
Vc1 = _IQmpy(_IQ(-0.5),v->Ubeta) - _IQmpy(_IQ(0.8660254),v->Ualpha); //
程序最后的限幅把Ta Tb Tc 限制在(-1,1),T能是负的吗?直接乘2可以吗? |
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